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WindowedRenderDevice=D3D11Drv.D3D11RenderDeviceģ.Remove HP.ini from your Documents/Harry Poter folder.ġ.Fixed screen freezing on some machines when SSR=False and Tessellation=True.Ģ.Fixed some skybox decorations being visible through world geometry (mostly in custom mods).ģ.Fixed transparent object stretching in DeusEx during cutscenes.Ĥ.Fixed some water not having ssrs (like in DOM-WolfsBay).ĥ.Added new option SSRNonTransparentWater when set to true all water with SSR=True becomes non-transparent and reflecive.Ħ.ASSAOContrast can be lowered to -0.5 to further lower ASSAO.ħ.Updated tessellation.cfg for Unreal Tournament to cover all decals on NW3UltraGore mod.Ĩ.Normal map panning in small water pools has been accelerated.ġ.Added support for Clive Barker's UndyingĢ.Added support for Harry Potter 2: Chamber of Secretsģ.Effects,projectiles,transparent objects like cone lights are drawn after ASSAO.
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GameRenderDevice=D3D11Drv.D3D11RenderDevice Reshade in DeusEx,Undying : Disable Antialiasing.Enable copy depth buffers before clear, check 2nd or 3rd clear.Īdditional installation instructions for Harry Potter and Philosopher's/Sorcerer's Stone only:ġ.Remove from /system folder these files: SoftDrv.dll,SoftDrv.int,D3DDrv.dll,D3DDrv.intĢ.Edit in /System/Default.ini the following lines in section: Possible fix for micro stuttering: increase number of prerendered frames or adjust the setting 'Max Frame Rate' to your desired FPS for a given game.
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Possible fix for initialization failed: Make sure you installed Microsoft Visual Studio 2010 Redistributable x86.(vcredist_x86.exe). They can be downloaded here: īerzerker created recently those maps for DeusEx, grab them from here: Īnd for Clive Barker's Undying: So far I made them only for UT 99 and for Unreal Gold. ini file (Unreal Tournament.ini or DeusEx.ini or Unreal.ini or Rune.ini or Khg.ini) which resides in /system folder.Ĭhange the following line in subsection to: GameRenderDevice=D3D11Drv.D3D11RenderDeviceĤ.INSTALL NORMAL AND HEIGHT MAPS FOR A GIVEN GAME !. Remember to delete previous version of d3d11drv folder.Ģ.Copy appropriate d3d11drv.dll file depending which game you have installed (from Unreal Tournament_436 folder or from Unreal Gold_226 folder or from Unreal Gold_227i or from Rune folder or from DeusEx folder) and a tessellation.cfg file to game /system folder.ģ.If you are launching the game for the fisrt time then select D3D11 Renderer.ģ'.Alternatively go to preferences with tilde(~) button to open up the console and type preferences then change renderer to DirectX11.ģ".Or edit game's. If you like my hard work and want to motivate me to make updates then please support me with small donations(Ctrl+V in the browser window after launching game or here )ġ.Copy the following files from the Common folder: D3D11Drv.int, Effects11.dll and d3d11drv folder to game /system folder.
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